CotSRumors

Interesting things the party has heard and seen

You were told that you can contact the Cyber Knights via their observation post outside of Rubble.

Grurk:

The Map (skype pm sent). Proper time to allow the Map to tell it's story will reveal more information.

Heard from the bartender at the Foreign Model:

There are a group of "strange people" who asked at the Foreign Model about similar things to what Grurk was asking about (trade blankets and turtle shells). They headed South from Yucca, presumably towards Rubble.

Found outside Yucca Flats:

One withered and shruken corpse of buffalo which looked as if it had been exposed on a high windy cliff for a very long time.

Jericho:

Heard from Seona/at the Recent Star:

There is a vehicle market in Rubble to which all the valuable vehicles salvaged by the Recent Star's salvage teams are shipped. Jericho's vehicle, which was found at the Ambush Site, was shipped there for resale.

There is a strange ruin at the Ambush Site a day north of Yucca. It was heavily damaged but was not explored deeply yet. It is under observation by Salvage Team scouts until a proper exploratatory force can be organized

Several of the Slavers that were brought in dead had extensive bounties on them from the Coalition. Recently, bounties these men had accrued locally for suspicion of slave trading were bought out/cancelled by the Rubble Judicial Authority (RJA) which seems to be be the local law for Rubble and Yucca Flats.

Ojo:

The vehicle that your group has recovered from the Slavers is a one-of-a-kind modification, clearly constructed by some kind of technological savant. Proper time to study the machine will reveal more about it and the techniques used in its modification.

The two mechanics at the Recent Star are quite eager to help you study/repair the vehicle. They seem as excited about it, especially the young human Marius, as you are.

Sam:

The one living Slaver reeks of a familiar and troubling presence. Something that you recognize and strongly dislike, but cannot place.

Mike:

Some force or presence that you almost nearly remember, but cannot quite place, seems to be protecting the remaining slaver from your attempts to influence his mind. This presence is both hostile and unpleasantly familiar.